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AutoTools For GameMaker

AutoTools For GameMaker

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Devlog

  • AutoTools Update v1.2.3!
    March 29, 2026 by ome6a1717
    1
    AutoTools Update v1.2.3 New func : get_cells_in_radius() - Returns an array of [x, y] cells in a circular radius around the defined x/y cell New func : key_to_string() - returns the string of the keyb... Continue reading
  • AutoTools Update v1.2.2
    December 16, 2025 by ome6a1717
    1
    AutoTools v1.2.2 Released! Quite a few updates in this patch. A few new functions were added...: create_sequence_array() - creates an array in sequence (eg. [0,1,2,3,4]) is_in_grid() - checks if the x... Continue reading
  • AutoTools for GameMaker released!
    April 26, 2025 by ome6a1717
    This “Auto Tools” package is a grab-bag of small, battle-tested GML utilities designed to save you from re-writing the same helpers over and over. It includes: Debugging aids (console-printing arr... Continue reading
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Updated 15 days ago