AutoUi Update v1.3.0!
AutoUi for GameMaker » Devlog
v1.3.0 UPDATE
CHANGES TO BE AWARE OF
- The grouping of the script/notes/examples are now in Tools > AutoUi instead of their respective Scripts/Notes/Etc. folders
NEW ELEMENTS
- New ELEMENT: (auto_nine_slice) - a simple nine-slice sprite that flexes it's w/h to the parent container
UPDATES
- (auto_lifebar) - set_value() now has an optional added parameter, _instant (instantly sets the value instead of lerping)
- (auto_label) - now has an optional index frame for nine_slice_background (set using set_nine_slice_frame())
- .set_visible() sets hovering to false on call (if you were hovering and called set visible, it would keep true indefinitely)
BUG FIXES
- Minor bug fixes
- Stack's set_visible() now correctly affects all children
- Auto-complete will now provide all of the variables and methods for each element
Files
AutoUi v1.3.0 2025-12-09.yymps 290 kB
12 hours ago
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AutoUi for GameMaker
A UI system for GameMaker for responsive, dynamic interfaces in seconds
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